Mage Knight 2.0 is Announced
When Wizkids was still running high, every big convention saw a "Warlords" night which later was expanded to include volunteers for their other game lines. These nights were the most exciting part of Gencon as there was free food and what amounted to a "State of the Company" style address which included never-before-seen previews and other amazing stuff. It was during one of these Warlord nights that we got to hear about the world-exclusive announcement of the new edition of Mage Knight. Wizkids was going to announce it officially the next morning, but even better was that each of was to get a demo set of the new figures, an exclusive new unique (super rare) figure (pictured to the right here) and got to all demo the new rules right there on the spot. It was awesome, and I still remember how ridiculously excited I was when they announced it. I thought it would save the game! Mage Knight 2.0 remains still my favorite set. The game, however, died just a few expansions later. Oops.
Reaper Con-Long Dungeon Crawl
It created a little community of people who all spoke the same language - we all knew how best to get the most gold and work as a team (or screw each other over at the right time) by Saturday night. Of course there was one more really neat incentive to sit down for the game - based on the gold you procured you were given "Reaper Bucks." These Monopoly-like dollars were then used as part of a mega-auction of real Reaper items at the end of the con. Everyone got together and were able to bit on miniatures, paint sets, paint brushes, and general hobby supplies. The last year TheBro and I participated we came away with a ton of stuff. Nothing too big (everyone seemed to be saving their Reaper Bucks for the big paint sets and other huge stuff), but we came away with a lot of stuff to use in the Warlord mini game.
Dread from The Impossible Dream. It was our first RPG that we dove head-first into, and it's still my favorite horror game out there. Our first priority when planning any trip to Gencon is getting into at least one game of Dread if possible. We've now played at least 5 or 6 games of Dread at the con and although we've had varying degrees of success (Dread's a game that really depends on the other players not being dicks), it's been a great experience that we've always taken something away from for our home games.
We've gotten a lot of exposure to styles of Jenga games we wouldn't have neccesarily thought of on our own. We've also learned the lesson above - dicks ruin Dread. This isn't a revolutionary idea - that dicky players ruin horror RPG's for everyone - but when combined with a competitive style of Dread, gah, just gross.
But I digress. Dread has produced the most enjoyable role-playing experience of all our Gencon games. It was last year, and the lil' bit, Gamer Wife, TheBro, and myself were all players. We had two other guys also joining in. A couple of factors were leading into this being a great game. First was the other two players - they were both committed to their characters and put a fantastic unique comedic spins on them. Then there was the GM. She definitely had some acting chops and made the main villain absolutely terrifying. Finally it was the scenario itself that was fantastic - we were all newly-hired henchmen working for a supervillain on his secret island hide out. The supervillain, an evil doctor-type, was set to spread a pandemic that would kill the world. Through in the Gamer Wife playing a particularly crazy and completely selfish character that would rather get off the island and risk spreading the virus worldwide rather than stay on the island and get blown up. She played this motive the entire game, and since the group was split up, we couldn't effectively do a thing to stop it. This year we're signed up for another game of Dread, and we can't wait!
Note: I can't seem to locate any of the epic Jenga tower pictures I've taken over the years, so I had to borrow the above image from something called Benway's Life.
That's all I have for now. I know I could write for days and days on good Gencon memories, but then I probably wouldn't be able to make my way towards Gencon, and that'd be down-right self-defeatin'!