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Cover to the Kickstarter exclusive hardcover edition. |
Today's 10 question post is no different. Grant Gould is an artist and creator behind the Kickstarter project Blade Raiders. While we all love art in our RPG's (and really it's what separates a game from a textbook), I, like everyone, have a specific aesthetic I go for. I like colorful, expressive animation styles in my art. Grant seems to specialize in this aesthetic.
So, I'm pretty stoked. Grant was kind enough to take a bit of time to answer some questions I had about his inspirations for the game as well as some specifics about the game itself. As of this posting, the most important information about the game is that it's only got 8 days left to go to reach it's $9,000.00 stretch goal. I want to see it reach that stretch goal (this is possibly the second most important part of this posting). Another important thing - $15.00 gets you a pdf of the game, $25.00 gets you a signed softcover version (which you can see a picture of the cover below), and $100.00 gets you both of the above AND a copy of the hard cover limited edition (with the cover pictured above). Anyway, on with the questions!
The Hopeless Gamer: What are your biggest influences in tabletop game design?
Grant Gould: Well, D&D would have to be #1. I grew up on Dungeons & Dragons; I first started playing it in the mid-'80s and have followed it throughout all its various changes and editions. I always liked that D&D felt accessible to new, young players. And of course I was hugely influenced by the look of the game -- those D&D artists from the '80s (Caldwell, Elmore, etc.) -- I can't even tell you how many hours I spent staring at that stuff. I played a pretty wide variety of tabletop RPGs and genres in my teen years especially: Palladium books, White Wolf, GURPS, Twilight 2000, and about a dozen others. But I always came back to D&D.
I'm also heavily influenced by a lot of the other things that I loved when I was growing up. For example, some of my first major introductions to the fantasy genre were comics like "ElfQuest" and movies like "Willow" and "Conan the Barbarian," where it's more about an emotional journey & fun adventure than it is about magical unicorns & wizards with pointy hats (no offense to Gandalf -- I do love me some Lord of the Rings too!).